My name is Jurrien Brondijk, I graduated from my master Industrial Design back in 2022.
I love creating immsersive, interactive learning experiences. I like to think about how
my design contributes to the broader experience of the ecosystem it is placed in. I care
for every detail, no
matter how small, that might benefit the end user experience. I draw a lot of
inspiration from the videogames I enjoy. As a
player, I’m often blown away by little details developers add to make their worlds feel
alive. I love putting that
level of care into my designs as well.
I have been practicing design ever since I started high school. There, I followed a
track
called technasium, in which I did a number design projects similar to those I would
later do studying industrial design. This was my main motivation for going starting this
study, and to persue design going forward.
Over the course of my studies, I developed not only my skills as a designer, but
more
importantly, I found my passion for creating interactive educational experiences. I saw
how my interests and hobbies could be combined with what I am doing professionally, when
during my bachelor
I combined my interest in gaming with my studies by designing educational videogames.
And again during my masters, where I took a new found interest in zoos, and combined it
with my studies by working on zoo education together with Safaripark Beekse Bergen.
I want to continue to work on the kind of projects where I can let my passion
shine
through in my work.
I am very capable of translating my designs into a fully experiential prototype, giving
potential users
something tangible to give feedback on. Over the past years, I’ve created several
educational VR, AR and PC games.
Each in-depth experiences featuring fully-fledged environments, intuitive controls,
animated characters, visuals,
sound, gameplay elements, and learning goals.
I enjoy learning new skills I need
when
developing prototypes. I’m a
quick and eager learner, picking up many skills over the past years, like programming in
a variety of languages (HTML, Javascript, CSS, Angular, Java, C#, Unreal Engine),
drawing, 3D modeling, animating and video editing.
In my free time I like to play videogames, either immersing myself in another world or
playing a game that allows me to express my creativity. Over the past few years the game
I've been drawn to for the latter has been Planet Zoo, a game in which players are able
to create their own zoos, with incredible degrees of freedom.
I've been usign the game
to create a scale model of a real zoo, Safaripark Beekse Bergen, but I also make my own
zoos and try to learn as much about zoo design as I can. I find this a lot of fun, and I
love to go outside and visit real zoos to take inspiration from. I make YouTube videos
about both my own virtual zoos, as well as the real life zoos I visit in the hope to
inspire other players.
In collaboration with Safaripark Beekse Bergen, I designed 5 educative augmented reality experiences zoo guests could play on their phone while visiting the park.
Read MoreMy first project in the ream of educational experiences. My team and I designed a virtual reality experience, in which players were immersed in a french story. Through contextual cues they would learn the meaning of certain words.
Read MoreAfter the VR language learning project, I wanted to further develop my programming skills. I interned at Enversed Studios, a company making a variety of virtual reality experiences, for both education as well as entertaiment. One of the main projects I worked on was a VR fire safaty training tool.
Read MoreThis was the graduation project of my bachelor. I designed a virtual reality experience in which the player had to care for a virtual pet. The pet would display certain emotions based on how it was treated. The goal was for kids to train their emotion recognition skills.
Read MoreIn this design project I helped design an augmented reality game that introduced kids to the English language in a playful way. They could use word cards to complete sentences which would then be played out in AR.
Read MoreIn this research I tried combining the freedom of a non-linear game with the benifits of a linear one, to see if this had an effect on players' enjoyment of the game.
Read MorePlanet Zoo is a videogame in which players can create their own Zoos. I have started to use this game to make a scale model of my favorite zoo, Safaripark Beekse Bergen, in great detail. I also use the game to design my own zoos, and make videos about it on YouTube.
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